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GolfWhiskey

Member Since 31 Mar 2012
Offline Last Active Jun 21 2012 01:41 AM
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Posts I've Made

In Topic: [MOD] - WIP - Weapons Reskin @ Jag

04 April 2012 - 06:18 PM

Man these look great - especially the SCAR.

In Topic: [MOD] Connor's "Real" weapon stats v0.8

04 April 2012 - 12:23 AM

Tried this mod today and my impression is, that MGs are beyond godly. I have Scully using an HK 21 and he's unstoppable. While it's fun to see him mow down the competition, the other weapons (aside from sniper rifles due to range) seem a bit unnecessary. A team of MGers could annihilate an army it seems like. ARs especially seem sort of superfluous.

Also, some of the weapons don't have names listed by them. I used the .8 non-Blue Dawn version of the weapons.txt. Am I doing something wrong?

In Topic: Removing Armor from Enemies

02 April 2012 - 07:04 PM

Thanks! If I remove the item IDs for kevlar and spectra vests will the enemy models still look like they have vests on?

In Topic: Real Weapon Names / UI Fixes

01 April 2012 - 03:34 AM

When I installed this mod, it messes up the text on pretty much everything in the game. It even messes up the menu buttons where I can't save/load games properly. Any idea what might be causing this?

In Topic: [MOD] All Items Forever

31 March 2012 - 06:52 AM

Heya, go into your JA BiA folder bin_win32/configs and open the "items.txt"
You'll find what you're looking for (Charges) here :)


Well holy crap - I thought that was just the text descriptor, not the actual game file. Thanks man!