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ElmoNL

Member Since 14 Feb 2012
Offline Last Active Oct 18 2012 06:10 AM
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Topics I've Started

Tip for balancing

13 March 2012 - 10:48 AM

The weapon balancing in JA2 was perfect:
- you couldn't order EVERY frickin weapon online, they became available gradually the further you got in the game (this shouldn't be that hard, if you can let other things like frequency of patrols and level of patrolling enemies depend on the percentage of the country you've liberated)
- there weren't super guns stashed EVERYWHERE in the beginning (Like the M14 in the THIRD level you ever take over, the water pumps...)
- enemies are SUPPOSED to have better equipment when you enter the country, because you only go in with the standard equipment the mercs have. Make them a bit more difficult in the starting areas

If you change all of this in JA:BiA, IMP really wouldn't unbalance the game. You could even limit some attributes to maybe 70 max, like marksmanship (if that's such a big game breaker).
I mean, Grunty is really cheap, and his physical stats are about 75 on average!
If you're so worried about unbalancing the game, make the IMP character so expensive that you can only take ONE more merc with you in the beginning or something. And give him an MP5K tops, like in JA2.

I have spoken! :P

Being spotted through walls etc.

15 February 2012 - 01:56 PM

I've noticed quite a lot of times that I've been noticed by enemies just because my gun is pointing through walls, trees or whatever because of a clipping issue (if that makes any sense to you).
It's great that enemies can spot the tip of a gun around a corner, but it shouldn't be possible to stick the gun right through a wall at all.
Can this be fixed?