I would like to do as the title says - remove armor from the game by not using it on my mercs and not having the enemy have it. How would I do this?
Removing Armor from Enemies
Started by GolfWhiskey, Apr 02 2012 08:58 AM
5 replies to this topic
#2
Posted 02 April 2012 - 11:36 AM
Remove the armor as a stat or as an item?
If you want to remove it as a stat, go though clothings.txt and replace all the "Armor X" (where X is a number) with "Armor 0" or remove them altogether. If you want to remove all the ballistic vests, you need to check clothings.txt for the coresponding item IDs and then remove all the AddItem <itemID> lines from characters.txt.
If you want to remove it as a stat, go though clothings.txt and replace all the "Armor X" (where X is a number) with "Armor 0" or remove them altogether. If you want to remove all the ballistic vests, you need to check clothings.txt for the coresponding item IDs and then remove all the AddItem <itemID> lines from characters.txt.
#4
Posted 02 April 2012 - 07:19 PM
Thanks! If I remove the item IDs for kevlar and spectra vests will the enemy models still look like they have vests on?
Its not a fine art to delete the Item ID´s. Because the items are still in Containers and inventory's. Dont know it for BIA but in some engines this can make problems.
If you want to delete items in Inventory´s , Delete them in the Inventory's. (Charakters.txt)
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([MOD] (Name kommt noch, aber Release ist da))
Mit Umfrage Eure Lieblingswaffe ?
Mit Umfrage Wünsche über den nächsten Patch hinaus
Mit Umfrage Umfrage Spiel Performance
#5
Posted 02 April 2012 - 07:28 PM
Thanks! If I remove the item IDs for kevlar and spectra vests will the enemy models still look like they have vests on?
If you remove the AddItem lines altogether, the vests won't show up.
If you change the Armor lines to Armor 0, the vests will show up but have no effect on armor.
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