Jump to content


Photo

Patch 1.11 information


  • Please log in to reply
46 replies to this topic

#41 Ninja2dan

Ninja2dan

    Jagged Member

  • Members
  • PipPip
  • 11 posts

Posted 31 March 2012 - 06:07 AM

Yes, in fact both the reflex and holographic sights now improve aiming times with the later giving the greater bonus. In practice, this makes these attachments much more useful, especially at close ranges or when you`re facing an overwhelming number of opponents and need to augment the volume of fire of your team.


So basically, the weapon optic attachments are actually working "realistically"? Out of the 4 optics available, 2 were non-magnifying and 2 were magnifying. In the firearms realm, the two first options would be recommended for CQB work such as room clearing, or use on short-range "entry" weapons such as shotguns. The latter two would be used to increase accuracy on long-range or "precision" weapons (aka sniper rifles). But the manner in which the optics were used in the game previously made me think that they were generally just "eye candy", all having the same stat effect but with varied values.

It's good to know the function of the non-mag devices after the patch, I'll start giving all entry teams and CQB specialists a spare holo signt to carry around when they swap from their primaries.


Currently I have just Meduna, the Maze, and the Palace left to take over in my game, so I don't see the point in applying the patch yet. Hopefully by the time they release their next update I'll be ready to start over again.

#42 Fikol

Fikol

    Jagged Member

  • Members
  • PipPip
  • 18 posts

Posted 02 April 2012 - 08:27 AM

is a date or content for the second patch known?

#43 bitComposer_Michael

bitComposer_Michael

    Producer

  • Administrators
  • 1761 posts
  • LocationDeutschland

Posted 02 April 2012 - 08:39 AM

Have a look: http://boards.jaggedalliance.com/index.php?/topic/1640-bc-michael-need-a-little-help-here/page__p__24078#entry24078
I won't answer all questions. I do my best to answer those I can and I am allowed to answer.

Please note: Check my profile for updates sometimes. Cause sometimes I update it with interesting posts. Or with informations about my holidays. Which also can be interesting if you are waiting for support.

#44 Fikol

Fikol

    Jagged Member

  • Members
  • PipPip
  • 18 posts

Posted 02 April 2012 - 10:10 AM

thx,

#45 Nightprowler

Nightprowler

    Reitman's Fate

  • Members
  • PipPipPipPipPip
  • 147 posts

Posted 02 April 2012 - 11:53 AM

Heya Michael,
any news on the content list for next patch ?
Also, in case you can't answer that yet as a whole...

- can you tell us if the Camo thing is fixed ?
- can you tell us if the Militias spawn points are fixed in the few sectors where they were messed up ?
- can you tell us anything about inventory system ?

Thanks in advance :)

#46 bitComposer_Michael

bitComposer_Michael

    Producer

  • Administrators
  • 1761 posts
  • LocationDeutschland

Posted 02 April 2012 - 12:04 PM

I cannot, since I don't have these informations yet. I will share them a week in front of the patch (like the last time) I think.
Let's see. What can I tease... well, for ONE of your questions I know for sure (cause I have seen it at my visit at Coreplay) that people will be very, very, very, very (insert more verys here) happy.
I won't answer all questions. I do my best to answer those I can and I am allowed to answer.

Please note: Check my profile for updates sometimes. Cause sometimes I update it with interesting posts. Or with informations about my holidays. Which also can be interesting if you are waiting for support.

#47 Nightprowler

Nightprowler

    Reitman's Fate

  • Members
  • PipPipPipPipPip
  • 147 posts

Posted 02 April 2012 - 12:48 PM

I cannot, since I don't have these informations yet. I will share them a week in front of the patch (like the last time) I think.
Let's see. What can I tease... well, for ONE of your questions I know for sure (cause I have seen it at my visit at Coreplay) that people will be very, very, very, very (insert more verys here) happy.

Gosh, sucks you didn't imply AT ALL that you're speaking about the Inventory System here... now I'll keep wondering what you're refering to ;)
Thanks alot for the answer mate :)




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users